How to use the viewer
Export your model as GLB when possible, then drop it into the viewer. Rotate with the mouse, zoom with the wheel, and check the basic geometry metrics before using the asset in a scene.
Local model preview
Drop a GLB or GLTF file to inspect it in a browser-based Three.js scene. Files stay on your device.
Export your model as GLB when possible, then drop it into the viewer. Rotate with the mouse, zoom with the wheel, and check the basic geometry metrics before using the asset in a scene.
Calculate camera FOV after checking model size, then use lighting presets to build a better preview scene.
No. The file is loaded with browser APIs and passed to Three.js locally.
Lighting, color management, texture paths, and environment maps can change how a GLB appears between viewers.